Creatures&human animation

•March 14, 2013 • Comments Off


•June 4, 2012 • Comments Off

Shave_Haircut.Texture displacement

•March 13, 2012 • Comments Off

My learning Shave and Haircut.
Animation and rigging of dogs I made for game project Inversion (Saber Interactive)
Animation for girl it is Emote project (R§D Filmakademie).
Water in the room.Concept, modeling, texturing, lighting, rendering  and learning animation displacement maps in Maya. Was created for Umea Institute of Design “City planning project” last year.


•February 21, 2012 • Comments Off

Character for project Calliope. R§D Animations institute Filmakademie Baden-Württemberg

My work – appearance. hair (Shave and Haircut for Maya), scarf (nCloth Maya), texturing, creation of an complete animation database.

Game character

•February 12, 2012 • Comments Off

stereo game character

My work – design, modeling, texturing, rigging, animation


•December 19, 2011 • Comments Off

Emote. project of R§D Filmakademie Baden-Württemberg

My work  – creating sets of expressions for character, hair stile (Shave and Haircut for Maya)

Facial and Mocap animation

•December 19, 2011 • Comments Off

My work – facial animation and body motion capture editing.

Natalis – short film, directed by Daniel Brkovic, Jan Marcel Kühn.